

But with this map I have a trick that make me enjoy it even more!! And that secret is open the map into GMOD, You know Gerry’s Mod is not a game that flows OK with some single player maps, I mean, in Gmod most of the maps just don’t have nodes for the enemy NPC’s navigate on them! Well this little map indeed offered me the possibility to have a real intense HL2 combat in Gmod!! that just felt great. I know this map was like some experiment to test the source engine, and so on.
You may think I’m nuts for give this one a PN! But I have to say, that after playing some pretty bad HL1 maps HL2 combat even if is like this arena style map felt like a huge breath of fresh air!!

some well known mappers/modders will spend months and sometimes years on their projects ( adam foster aka minverva spent over 2 years creating that mod ) That said anyone who creates any map and has the nerve to publish it online is braver than me so well done there … but dont give guys the chance to critisize your maps by publishing them at such a early stage …. this makes all the difference especially during the initial attack … Then theres audio and sound … add some music …. its better having less and each of them better situated ( eg behind doors ) Secondly being a tactician less ncp,s would of been better … theres nothing worse in a half life 2 map than a massive onslaught of npc,s …. the author may of received more positive reviews if he would of added more details and not made everything so uniform and squareįor example instead of making a basic skybox and wall why not include buildings into the skybox which isnt that hard ( even ive managed to create a skybox with buildings ) … this would of given the map some depth Im allways a supporter of novice mappers/modders but this was day 1 stuff…. The Replay Experience Experiment aka TREE.
